Realtime interactive projects exploring simulation, gameplay systems, AI behavior, UI feedback, and rapid prototyping across Unreal Engine and web-based tools.
Drone Squad Commando
Tactical drone rescue prototype built in Unreal Engine 5, focused on wildfire response, drone control, AI rescue behavior, realtime hazards, scoring, and mission feedback.
Unreal Engine 5 / Drone Systems / Fire Simulation / Rescue AI / Mission UI / Niagara FX
DSC Simulation Suite
Browser-based simulation platform exploring wildfire response, drone deterrence, farming automation, telemetry, operational dashboards, and rapid scenario testing.
HTML / CSS / JavaScript / Web Simulation / Operational UI / Telemetry
Toddler Rampage
Third-person prototype built around pressure-based survival, pursuit AI, physics interaction, rampage mode, player feedback, and clear win/fail states.
Third-Person Controller / AI Chase / Physics Interaction / State-Based Gameplay / UI Feedback
Battery Rush
Top-down action prototype focused on battery management, pickups, hazards, enemy pressure, environmental feedback, and a complete gameplay loop.
Top-Down Gameplay / Energy Loop / Enemy Hazards / Pickups / UI / VFX
